Arguably the most eagerly awaited MMO for years will be landing at the end of this year, and if you thought that Age of Conan or Warhammer was going to be the fabled WoW killer then you were off by a long way, but in a galaxy far far away, in the Bioware studios, TOR is being born and its coming will blow away anything Cataclysm has to offer. I mean why on earth would you want to be Gnome, or a Goblin, or even a Worgen (WTF! Seriously Blizzard, was that the best you could come up with?), when you can be a motherf*cking badass Sith Warrior Emperor styleee! Seriously you better be able to be a Mon Calamari Jedi/Sith, or I’m tracking down George Lucas and shoving a double ended lightsaber where the sun doesn’t shine.
As I mentioned the game is being developed by Bioware, probably the greatest RPG developer in the world, so expect a huge story driven MMO. The game itself is set 300 years after the events of Bioware’s phenomenally successful Knights of the Old Republic series; hopefully some sort of conclusion to Darth Revan’s story will be included. TOR is going to be your more traditional 3rd person MMO, but it will have some significant tweaks installed. Bioware have already announced that it will be heavy on story, with a lot more instanced 1player/grouped scenarios which will help unravel the plot.
Bioware have also stated that TOR will be the first fully voiced MMO, their intention is to make your participation within the story that bit more immersive; I tend to find Bioware games a little disjointed when it comes to this aspect, when you speak to NPC’s they’re always very grand and dramatic, but when you click that ‘prepare to die’ option and the fight begins, you tend to lose that sense of roleplay without a voiceover.
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*Revision*
In a recent statement BioWare announced that an up and coming MMO title they are working on will be delayed to the start of 2011, although they did not mention it by title, most people in the industry have taken this to mean ToR. With Cataclysm due towards the end of the year it makes sense to delay a few months, allow the initial hype of WoW 3rd expansion to die down a little and then hit the market with a fresh finished product. To make any sort of traction in the MMO industry your product needs to be ready, there’s just not enough attention span and patience for a work in progress – so companies get your damn releases right, or don’t bother.
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